These animal kingdom oddities may seem like urban legends, but they all actually happened and had real-life scientists scratching their heads.
Hey, it’s a Mental Floss article from me, doing what I do best: Being weird.
Imagine stealing a car, then blue shell-ing the cops.
#4. Super Mario Kart Meets Grand Theft Auto
The best aspect of the GTA series for me … [is] the fact that you have a massive city to explore at your leisure while occasionally running into insane Easter eggs. … Meanwhile, one of my favorite things about the Mario Kart series is that the stages are secretly linked — as GameXplain points out, if you take your eyes off the road in Mario Kart: Double Dash, you can actually see landmarks from other tracks as background details, suggesting that the entire game is set in a vast interconnected world. If you throw these two ideas into a blender (a special blender for ideas — do not try this with a regular one), what you get is a game where Mario can finally drive outside the boundaries of the same old tracks and explore a huge open-world setting.
No. 1 is a video game concept that Max Yezpitelok and I came up with a few years ago. He’s a big fan of LucasArts style adventure games (especially Maniac Mansion and the Monkey Island series) and I’m a big fan of Earthbound and other weird, surreal games. So, we put the two ideas together and came up with this concept that Max has described in the article as “A Link to the Past meets Maniac Mansion”, which is extremely accurate.
Basically, the idea was a big house with an alternate world that kind of resembles Moonside from Earthbound. Flipping back and forth between the worlds would allow you to solve puzzles and fight monsters and it would be fun and simple and probably be something no one would ever give us money for.
If you are or know someone who is experienced at making video games and is interested in working on a fun adventure game with fairly unusual mechanics and a concept and storyline that are ready to go, e-mail us! Max is firstname.lastname@example.org and I’m email@example.com. Funding is currently non-existent because we’re writers and not developers, but hey, so was Colin McComb when he started out. A good story can take you a long way!
(Note that at the end Max says I wanted to keep the plot a secret. We actually both agreed to keep it mum, not that it’s anything terribly special, but because we do want to actually make it one of these days and we spent a lot of time on the plot, which is all we can do because, again, we’re writers and not developers.)
Probably not, since I covered so much in the first one. Any kind of sequel would most likely just have a lot of less interesting stuff.
I am working on another book with the same publisher, though. It’ll be more comedy nonfiction, so it will at least be similar in that regard. The subject matter, however, will be different.
iconic video of my childhood
I still regularly quote this.
I can’t reblog this without providing a link in case anyone doesn’t know what this is. Because everyone should know what this is, I feel.
still say “HOKAY” and “well have a nap ZEN FIRE ZE MISSILES” it is 2013
2014 and I’m still doing it. I said “HOKAY” just today, even.